From aa1c405b7a6d76a32e590066cb21c23a208efa03 Mon Sep 17 00:00:00 2001 From: Michael Fox Date: Mon, 29 Dec 2008 00:45:00 +0000 Subject: 2.5 ******** -ported the selection functions to use context data loops -removed unused functions -added select by layer (alt-numpad *), hardcoded to layer 2 until appropriate popup is available - normal select is still the same, need to untangle it badly, and add extend to it for multiple selection, group selections, activations etc etc --- .../blender/editors/space_view3d/view3d_select.c | 211 +++++++++------------ 1 file changed, 89 insertions(+), 122 deletions(-) (limited to 'source/blender/editors/space_view3d/view3d_select.c') diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c index 7bb2c9d1162..441f96ef5ff 100644 --- a/source/blender/editors/space_view3d/view3d_select.c +++ b/source/blender/editors/space_view3d/view3d_select.c @@ -680,108 +680,6 @@ void view3d_lasso_select(Scene *scene, ARegion *ar, View3D *v3d, short mcords[][ } - -void deselectall(Scene *scene, View3D *v3d) /* is toggle */ -{ - Base *base; - int a=0, ok=0; - - base= FIRSTBASE; - while(base) { - /* is there a visible selected object */ - if(base->lay & v3d->lay && - (base->object->restrictflag & OB_RESTRICT_VIEW)==0 && - (base->object->restrictflag & OB_RESTRICT_SELECT)==0 - ) { - if (base->flag & SELECT) { - ok= a= 1; - break; - } else { - ok=1; - } - } - base= base->next; - } - - if (!ok) return; - - base= FIRSTBASE; - while(base) { - if(base->lay & v3d->lay && - (base->object->restrictflag & OB_RESTRICT_VIEW)==0 && - (base->object->restrictflag & OB_RESTRICT_SELECT)==0 - ) { - if(a) - select_base_v3d(base, BA_DESELECT); - else - select_base_v3d(base, BA_SELECT); - base->object->flag= base->flag; - } - base= base->next; - } - - BIF_undo_push("(De)select all"); -} - -/* inverts object selection */ -void selectswap(Scene *scene, View3D *v3d) -{ - Base *base; - - for(base= FIRSTBASE; base; base= base->next) { - if(base->lay & v3d->lay && (base->object->restrictflag & OB_RESTRICT_VIEW)==0) { - - if (TESTBASE(v3d, base)) - select_base_v3d(base, BA_DESELECT); - else - select_base_v3d(base, BA_SELECT); - base->object->flag= base->flag; - } - } - - BIF_undo_push("Select Inverse"); -} - -/* inverts object selection */ -void selectrandom(Scene *scene, View3D *v3d, short randfac) -{ - Base *base; - /*static short randfac = 50;*/ -// XXX if(button(&randfac,0, 100,"Percentage:")==0) return; - - for(base= FIRSTBASE; base; base= base->next) { - if(base->lay & v3d->lay && - (base->object->restrictflag & OB_RESTRICT_VIEW)==0 - ) { - if (!TESTBASE(v3d, base) && ( (BLI_frand() * 100) < randfac)) { - select_base_v3d(base, BA_SELECT); - base->object->flag= base->flag; - } - } - } - - BIF_undo_push("Select Random"); -} - -/* selects all objects on a particular layer */ -void selectall_layer(Scene *scene, unsigned int layernum) -{ - Base *base; - - base= FIRSTBASE; - while(base) { - if(base->lay == (1<< (layernum -1)) && - (base->object->restrictflag & OB_RESTRICT_VIEW)==0 - ) { - select_base_v3d(base, BA_SELECT); - } - base= base->next; - } - - BIF_undo_push("Select all per layer"); -} - - #if 0 /* smart function to sample a rect spiralling outside, nice for backbuf selection */ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) @@ -831,7 +729,6 @@ static unsigned int samplerect(unsigned int *buf, int size, unsigned int dontdo) } #endif - /* ************************** mouse select ************************* */ @@ -1588,6 +1485,7 @@ void VIEW3D_OT_borderselect(wmOperatorType *ot) } /* ****** Mouse Select ****** */ + static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event) { ScrArea *sa= CTX_wm_area(C); @@ -1671,16 +1569,63 @@ void VIEW3D_OT_select_by_type(wmOperatorType *ot) } +/* ****** selection by layer *******/ + +static int view3d_select_by_layer_exec(bContext *C, wmOperator *op) +{ + ARegion *ar= CTX_wm_region(C); + unsigned int layernum; + + layernum = RNA_int_get(op->ptr, "layer"); + + CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + if(base->lay == (1<< (layernum -1))) + select_base_v3d(base, BA_SELECT); + } + CTX_DATA_END; + + /* undo? */ + ED_region_tag_redraw(ar); + + return OPERATOR_FINISHED; +} + +void VIEW3D_OT_select_by_layer(wmOperatorType *ot) +{ + PropertyRNA *prop; + + /* identifiers */ + ot->name= "Selection by layer"; + ot->idname= "VIEW3D_OT_select_by_layer"; + + /* api callbacks */ + /*ot->invoke = XXX - need a int grid popup*/ + ot->exec= view3d_select_by_layer_exec; + ot->poll= ED_operator_view3d_active; + + prop = RNA_def_property(ot->srna, "layer", PROP_INT, PROP_UNSIGNED); + RNA_def_property_ui_range(prop, 1, 20,1, 1); + RNA_def_property_ui_text(prop, "layer", "The layer to select objects in"); + RNA_def_property_int_default(prop, 2); + +} + /* ****** invert selection *******/ -static int view3d_select_invert_invoke(bContext *C, wmOperator *op, wmEvent *event) +static int view3d_select_invert_exec(bContext *C, wmOperator *op) { ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); - - selectswap(scene, v3d); + + CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + if (TESTBASE(v3d, base)) + select_base_v3d(base, BA_DESELECT); + else + select_base_v3d(base, BA_SELECT); + } + CTX_DATA_END; + /* undo? */ ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -1694,20 +1639,37 @@ void VIEW3D_OT_select_invert(wmOperatorType *ot) ot->idname= "VIEW3D_OT_select_invert"; /* api callbacks */ - ot->invoke= view3d_select_invert_invoke; + ot->exec= view3d_select_invert_exec; ot->poll= ED_operator_view3d_active; } /* ****** (de)select All *******/ -static int view3d_de_select_all_invoke(bContext *C, wmOperator *op, wmEvent *event) + +static int view3d_de_select_all_exec(bContext *C, wmOperator *op) { ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); + int a=0, ok=0; + + CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + if (TESTBASE(v3d, base)) { + ok= a= 1; + break; + } + else ok=1; + } + CTX_DATA_END; - deselectall(scene, v3d); + if (!ok) return OPERATOR_PASS_THROUGH; + + CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + if (a) select_base_v3d(base, BA_DESELECT); + else select_base_v3d(base, BA_SELECT); + } + CTX_DATA_END; + /* undo? */ ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -1721,25 +1683,29 @@ void VIEW3D_OT_de_select_all(wmOperatorType *ot) ot->idname= "VIEW3D_OT_de_select_all"; /* api callbacks */ - ot->invoke= view3d_de_select_all_invoke; + ot->exec= view3d_de_select_all_exec; ot->poll= ED_operator_view3d_active; } /* ****** random selection *******/ -static int view3d_select_random_invoke(bContext *C, wmOperator *op, wmEvent *event) -{ + +static int view3d_select_random_exec(bContext *C, wmOperator *op) +{ ScrArea *sa= CTX_wm_area(C); View3D *v3d= sa->spacedata.first; ARegion *ar= CTX_wm_region(C); - Scene *scene= CTX_data_scene(C); - short randfac; - - /* uiPupmenuOperator(C, 0, op, "percent", "percent"); XXX - need a number popup */ - - randfac = RNA_int_get(op->ptr, "percent"); + int percent; - selectrandom(scene, v3d, randfac); + percent = RNA_int_get(op->ptr, "percent"); + + CTX_DATA_BEGIN(C, Base*, base, visible_bases) { + if ((!TESTBASE(v3d, base) && (BLI_frand() * 100) < percent)) { + select_base_v3d(base, BA_SELECT); + } + } + CTX_DATA_END; + /* undo? */ ED_region_tag_redraw(ar); return OPERATOR_FINISHED; @@ -1754,7 +1720,8 @@ void VIEW3D_OT_select_random(wmOperatorType *ot) ot->idname= "VIEW3D_OT_select_random"; /* api callbacks */ - ot->invoke= view3d_select_random_invoke; + /*ot->invoke= view3d_select_random_invoke XXX - need a number popup ;*/ + ot->exec = view3d_select_random_exec; ot->poll= ED_operator_view3d_active; prop = RNA_def_property(ot->srna, "percent", PROP_INT, PROP_NONE); -- cgit v1.2.3