From 9b1e70140d07abd6fc0a5466a39eef355da66835 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 30 Apr 2011 03:36:59 +0000 Subject: fix for minor glitch when setting the camera in local view (camera could try to smooth view into its self). --- source/blender/editors/space_view3d/view3d_view.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d/view3d_view.c') diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 15f6fae8c71..8a975eec40f 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -472,7 +472,7 @@ static int view3d_setobjectascamera_exec(bContext *C, wmOperator *UNUSED(op)) Object *ob = CTX_data_active_object(C); if(ob) { - Object *camera_old= (rv3d->persp == RV3D_CAMOB && scene->camera) ? scene->camera : NULL; + Object *camera_old= (rv3d->persp == RV3D_CAMOB) ? V3D_CAMERA_SCENE(scene, v3d) : NULL; rv3d->persp= RV3D_CAMOB; v3d->camera= ob; if(v3d->scenelock) -- cgit v1.2.3