From 4bf331c0fcfebf211443bdd15181a334cdf1566b Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 12 Jun 2018 10:11:32 +0200 Subject: UI: Initial persistent floating redo panel This is the first step to moving redo out of the top-bar, see: T55039 - Support for floating panels in the ScrArea has been added. - A new region type RGN_TYPE_HUD is used for floating settings input. - Only one HUD should be visible at a time. - Currently HUD regions are only visible for 3D view and image space types. - There are currently some remaining glitches with hide/show that need further investigation. --- source/blender/editors/space_view3d/space_view3d.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index d3f24edc38e..964f6f8ea4e 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -1565,5 +1565,9 @@ void ED_spacetype_view3d(void) art->message_subscribe = view3d_header_region_message_subscribe; BLI_addhead(&st->regiontypes, art); + /* regions: hud */ + art = ED_area_type_hud(st->spaceid); + BLI_addhead(&st->regiontypes, art); + BKE_spacetype_register(st); } -- cgit v1.2.3