From 532b2786e22b7be4d052783165ba5cf915e332bf Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 11 Apr 2017 10:47:00 +1000 Subject: Remove redundant glColor call --- source/blender/editors/space_view3d/drawobject.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 3226601be46..335d0649729 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -4212,7 +4212,6 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D if (is_obact && BKE_paint_select_vert_test(ob)) { const bool use_depth = (v3d->flag & V3D_ZBUF_SELECT) != 0; - glColor3f(0.0f, 0.0f, 0.0f); glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE)); if (!use_depth) glDisable(GL_DEPTH_TEST); -- cgit v1.2.3