From 7549ec7301cf051931878180eba52da16bc4c4ad Mon Sep 17 00:00:00 2001 From: Julian Eisel Date: Thu, 14 May 2015 23:58:08 +0200 Subject: Fix some issues found by Coverity Scan Some of them are just brain dead code, some are potential bugs. --- source/blender/editors/space_view3d/view3d_draw.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 57b417ef1d7..fb0f437884a 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -3262,6 +3262,9 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in GPUOffScreen *ofs; bool draw_sky = (alpha_mode == R_ADDSKY) && v3d && (v3d->flag3 & V3D_SHOW_WORLD); + if (UNLIKELY(v3d == NULL)) + return NULL; + /* state changes make normal drawing go weird otherwise */ glPushAttrib(GL_LIGHTING_BIT); -- cgit v1.2.3