From 9ccdad8a2173e14848fbfa5401210d8ffb074352 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 31 Jan 2022 13:01:27 +1100 Subject: Cleanup: use enum type for selection mode & internal algorithm enum --- source/blender/editors/space_view3d/view3d_view.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 165f931394d..3b975fa0cfd 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -866,7 +866,7 @@ struct DrawSelectLoopUserData { uint *buffer; uint buffer_len; const rcti *rect; - char gpu_select_mode; + eGPUSelectMode gpu_select_mode; }; static bool drw_select_loop_pass(eDRWSelectStage stage, void *user_data) @@ -950,7 +950,7 @@ int view3d_opengl_select_ex(ViewContext *vc, const bool use_nearest = (is_pick_select && select_mode == VIEW3D_SELECT_PICK_NEAREST); bool draw_surface = true; - char gpu_select_mode; + eGPUSelectMode gpu_select_mode; /* case not a box select */ if (input->xmin == input->xmax) { -- cgit v1.2.3