From 9f22750422940681dba14839a762c6f8bf02dba6 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Wed, 4 Jul 2012 20:47:12 +0000 Subject: style cleanup --- source/blender/editors/space_view3d/drawarmature.c | 18 +++++++++--------- source/blender/editors/space_view3d/drawvolume.c | 2 +- source/blender/editors/space_view3d/view3d_edit.c | 4 ++-- source/blender/editors/space_view3d/view3d_view.c | 4 ++-- 4 files changed, 14 insertions(+), 14 deletions(-) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/drawarmature.c b/source/blender/editors/space_view3d/drawarmature.c index 33aada7b811..cdaf7d5690f 100644 --- a/source/blender/editors/space_view3d/drawarmature.c +++ b/source/blender/editors/space_view3d/drawarmature.c @@ -709,9 +709,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel glBegin(GL_QUAD_STRIP); for (a = 0; a < 16; a++) { - vec[0] = -*(si + a) * dirvec[0] + *(co + a) * norvec[0]; - vec[1] = -*(si + a) * dirvec[1] + *(co + a) * norvec[1]; - vec[2] = -*(si + a) * dirvec[2] + *(co + a) * norvec[2]; + vec[0] = -si[a] * dirvec[0] + co[a] * norvec[0]; + vec[1] = -si[a] * dirvec[1] + co[a] * norvec[1]; + vec[2] = -si[a] * dirvec[2] + co[a] * norvec[2]; madd_v3_v3v3fl(vec1, headvec, vec, head); madd_v3_v3v3fl(vec2, headvec, vec, head + dist); @@ -723,9 +723,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel } for (a = 15; a >= 0; a--) { - vec[0] = *(si + a) * dirvec[0] + *(co + a) * norvec[0]; - vec[1] = *(si + a) * dirvec[1] + *(co + a) * norvec[1]; - vec[2] = *(si + a) * dirvec[2] + *(co + a) * norvec[2]; + vec[0] = si[a] * dirvec[0] + co[a] * norvec[0]; + vec[1] = si[a] * dirvec[1] + co[a] * norvec[1]; + vec[2] = si[a] * dirvec[2] + co[a] * norvec[2]; madd_v3_v3v3fl(vec1, tailvec, vec, tail); madd_v3_v3v3fl(vec2, tailvec, vec, tail + dist); @@ -737,9 +737,9 @@ static void draw_sphere_bone_dist(float smat[][4], float imat[][4], bPoseChannel } /* make it cyclic... */ - vec[0] = -*(si) * dirvec[0] + *(co) * norvec[0]; - vec[1] = -*(si) * dirvec[1] + *(co) * norvec[1]; - vec[2] = -*(si) * dirvec[2] + *(co) * norvec[2]; + vec[0] = -si[0] * dirvec[0] + co[0] * norvec[0]; + vec[1] = -si[0] * dirvec[1] + co[0] * norvec[1]; + vec[2] = -si[0] * dirvec[2] + co[0] * norvec[2]; madd_v3_v3v3fl(vec1, headvec, vec, head); madd_v3_v3v3fl(vec2, headvec, vec, head + dist); diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 7d39a89a130..60b3b911b1b 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -373,7 +373,7 @@ void draw_volume(ARegion *ar, GPUTexture *tex, float min[3], float max[3], int r /* d0 = (viewnormal[0]*cv[i][0] + viewnormal[1]*cv[i][1] + viewnormal[2]*cv[i][2]); */ /* UNUSED */ ds = (ABS(viewnormal[0]) * size[0] + ABS(viewnormal[1]) * size[1] + ABS(viewnormal[2]) * size[2]); - dd = ds/96.f; + dd = ds / 96.f; n = 0; good_index = i; diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index cc3d2d383b8..218aa71d621 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -2873,7 +2873,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) break; case RV3D_VIEW_BACK: - axis_set_view(C, v3d, ar, 0.0, 0.0, (float)-cos(M_PI / 4.0), (float)-cos(M_PI / 4.0), + axis_set_view(C, v3d, ar, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0), viewnum, nextperspo, align_active); break; @@ -2888,7 +2888,7 @@ static int viewnumpad_exec(bContext *C, wmOperator *op) break; case RV3D_VIEW_FRONT: - axis_set_view(C, v3d, ar, (float)cos(M_PI / 4.0), (float)-sin(M_PI / 4.0), 0.0, 0.0, + axis_set_view(C, v3d, ar, cosf(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0, viewnum, nextperspo, align_active); break; diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c index 4782b95ba1c..b4350847552 100644 --- a/source/blender/editors/space_view3d/view3d_view.c +++ b/source/blender/editors/space_view3d/view3d_view.c @@ -1125,7 +1125,7 @@ int ED_view3d_lock(RegionView3D *rv3d) break; case RV3D_VIEW_BACK: - QUATSET(rv3d->viewquat, 0.0, 0.0, (float)-cos(M_PI / 4.0), (float)-cos(M_PI / 4.0)); + QUATSET(rv3d->viewquat, 0.0, 0.0, -cosf(M_PI / 4.0), -cosf(M_PI / 4.0)); break; case RV3D_VIEW_LEFT: @@ -1137,7 +1137,7 @@ int ED_view3d_lock(RegionView3D *rv3d) break; case RV3D_VIEW_FRONT: - QUATSET(rv3d->viewquat, (float)cos(M_PI / 4.0), (float)-sin(M_PI / 4.0), 0.0, 0.0); + QUATSET(rv3d->viewquat, (float)cos(M_PI / 4.0), -sinf(M_PI / 4.0), 0.0, 0.0); break; case RV3D_VIEW_RIGHT: -- cgit v1.2.3