From b61cb67e6d3059861947c90d073b3b00fdbb4571 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Fri, 4 Feb 2022 18:52:47 +0100 Subject: Fix T94410: stopping Cycles render in 3D viewport quad view keeps using CPU Only one of the four renders was being stopped. --- source/blender/editors/space_view3d/space_view3d.c | 1 - 1 file changed, 1 deletion(-) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c index 0a5bebac8a8..595ae3d8457 100644 --- a/source/blender/editors/space_view3d/space_view3d.c +++ b/source/blender/editors/space_view3d/space_view3d.c @@ -243,7 +243,6 @@ void ED_view3d_shade_update(Main *bmain, View3D *v3d, ScrArea *area) for (region = area->regionbase.first; region; region = region->next) { if ((region->regiontype == RGN_TYPE_WINDOW) && region->regiondata) { ED_view3d_stop_render_preview(wm, region); - break; } } } -- cgit v1.2.3