From ce76e17584eea6185170275250b25d9f5b80ad12 Mon Sep 17 00:00:00 2001 From: Robert Guetzkow Date: Fri, 8 May 2020 16:44:23 +0200 Subject: Fix T65012: Update depsgraph for matcap flipping The matcap flipping didn't work with the workbench engine in rendered mode because of a missing depedency graph update. This commit tags the scene id for a dependency graph update in `toggle_matcap_flip`. Reviewed By: fclem, sergey Differential Revision: https://developer.blender.org/D7657 --- source/blender/editors/space_view3d/view3d_header.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/space_view3d') diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c index 119ba059a70..829d793333e 100644 --- a/source/blender/editors/space_view3d/view3d_header.c +++ b/source/blender/editors/space_view3d/view3d_header.c @@ -77,7 +77,8 @@ static int toggle_matcap_flip(bContext *C, wmOperator *UNUSED(op)) else { Scene *scene = CTX_data_scene(C); scene->display.shading.flag ^= V3D_SHADING_MATCAP_FLIP_X; - WM_event_add_notifier(C, NC_SCENE | NA_EDITED, v3d); + DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE); + WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene); } return OPERATOR_FINISHED; -- cgit v1.2.3