From 238d2f962dc7f15188ea02d65950b1d2945d029a Mon Sep 17 00:00:00 2001 From: Walid Shouman Date: Mon, 18 Nov 2013 18:20:21 +1100 Subject: BMesh Refactor: BKE_bmbvh_new can now be created without an EditMesh. This adds BM_bmesh_calc_tessellation() so we can get triangles from a bmesh without having to have an editmesh available. --- source/blender/editors/transform/transform.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/transform/transform.c') diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 2caf04e3143..ea5c86b5966 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -5502,7 +5502,7 @@ static bool createEdgeSlideVerts(TransInfo *t) use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE); if (use_btree_disp) { - btree = BKE_bmbvh_new(em, BMBVH_RESPECT_HIDDEN, NULL, false); + btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false); } else { btree = NULL; -- cgit v1.2.3