From 37e73aa368d7f3cd855fab0812673b484ee4f4e9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 16 Apr 2013 05:59:48 +0000 Subject: code cleanup: use BKE naming conventions for functions in BKE_editmesh.h and BKE_editmesh_bvh.h --- source/blender/editors/transform/transform_conversions.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/transform/transform_conversions.c') diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 37ffa17210a..0e44230b326 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -286,7 +286,7 @@ static void createTransTexspace(TransInfo *t) static void createTransEdge(TransInfo *t) { - BMEditMesh *em = BMEdit_FromObject(t->obedit); + BMEditMesh *em = BKE_editmesh_from_object(t->obedit); TransData *td = NULL; BMEdge *eed; BMIter iter; @@ -1968,7 +1968,7 @@ static void createTransEditVerts(TransInfo *t) ToolSettings *ts = t->scene->toolsettings; TransData *tob = NULL; TransDataExtension *tx = NULL; - BMEditMesh *em = BMEdit_FromObject(t->obedit); + BMEditMesh *em = BKE_editmesh_from_object(t->obedit); BMesh *bm = em->bm; BMVert *eve; BMIter iter; @@ -2408,7 +2408,7 @@ static void createTransUVs(bContext *C, TransInfo *t) TransData2D *td2d = NULL; MTexPoly *tf; MLoopUV *luv; - BMEditMesh *em = BMEdit_FromObject(t->obedit); + BMEditMesh *em = BKE_editmesh_from_object(t->obedit); BMFace *efa; BMLoop *l; BMIter iter, liter; @@ -5472,7 +5472,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t) } else if (t->obedit) { if (t->obedit->type == OB_MESH) { - BMEditMesh *em = BMEdit_FromObject(t->obedit); + BMEditMesh *em = BKE_editmesh_from_object(t->obedit); /* table needs to be created for each edit command, since vertices can move etc */ mesh_octree_table(t->obedit, em, NULL, 'e'); } -- cgit v1.2.3