From 6c629e759472ba2fd99ac2dcb6ac0b5185b50be7 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Wed, 15 Jan 2014 16:38:47 +0600 Subject: Only check OB_RECALC_ALL flags of the object in transform code Because of the issue of how simplification works, there could be more flags in on->recalc bitfield which are ignored by object anyway. Would save some update calls after simplificating the scene. --- source/blender/editors/transform/transform_conversions.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/transform/transform_conversions.c') diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c index 0e2e2ca423f..8c3fa775bca 100644 --- a/source/blender/editors/transform/transform_conversions.c +++ b/source/blender/editors/transform/transform_conversions.c @@ -4910,7 +4910,7 @@ static void set_trans_object_base_flags(TransInfo *t) /* handle pending update events, otherwise they got copied below */ for (base = scene->base.first; base; base = base->next) { - if (base->object->recalc) { + if (base->object->recalc & OB_RECALC_ALL) { /* TODO(sergey): Ideally, it's not needed. */ BKE_object_handle_update(G.main->eval_ctx, t->scene, base->object); } -- cgit v1.2.3