From de530a95dc7b482dc22c933b9b8b2a98c79b5663 Mon Sep 17 00:00:00 2001 From: mano-wii Date: Thu, 2 Jan 2020 12:48:30 -0300 Subject: Transform: Pose: Partial support for Auto IK + X-Mirror Fix T69572 TODO: support `Relative-Mirror` as well. Maniphest Tasks: T69572 Differential Revision: https://developer.blender.org/D5862 --- .../editors/transform/transform_convert_armature.c | 65 ++++++++++++---------- 1 file changed, 35 insertions(+), 30 deletions(-) (limited to 'source/blender/editors/transform/transform_convert_armature.c') diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c index cc023688c8e..0edf55ece7e 100644 --- a/source/blender/editors/transform/transform_convert_armature.c +++ b/source/blender/editors/transform/transform_convert_armature.c @@ -86,6 +86,7 @@ static void add_pose_transdata( td->flag |= TD_NO_LOC; } + td->extra = pchan; td->protectflag = pchan->protectflag; td->loc = pchan->loc; @@ -364,7 +365,7 @@ static short pose_grab_with_ik(Main *bmain, Object *ob) * (but they must be selected, and only one ik-solver per chain should get added) */ for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { if (pchan->bone->layer & arm->layer) { - if (pchan->bone->flag & BONE_SELECTED) { + if (pchan->bone->flag & (BONE_SELECTED | BONE_TRANSFORM_MIRROR)) { /* Rule: no IK for solitatry (unconnected) bones */ for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) { if (bonec->flag & BONE_CONNECTED) { @@ -379,7 +380,7 @@ static short pose_grab_with_ik(Main *bmain, Object *ob) if (pchan->parent) { /* only adds if there's no IK yet (and no parent bone was selected) */ for (parent = pchan->parent; parent; parent = parent->parent) { - if (parent->bone->flag & BONE_SELECTED) { + if (parent->bone->flag & (BONE_SELECTED | BONE_TRANSFORM_MIRROR)) { break; } } @@ -513,14 +514,6 @@ void createTransPose(TransInfo *t) } } - /* do we need to add temporal IK chains? */ - if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) { - if (pose_grab_with_ik(bmain, ob)) { - t->flag |= T_AUTOIK; - has_translate_rotate[0] = true; - } - } - if (mirror) { int total_mirrored = 0; for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { @@ -541,16 +534,6 @@ void createTransPose(TransInfo *t) } } - /* if there are no translatable bones, do rotation */ - if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) { - if (has_translate_rotate[1]) { - t->mode = TFM_ROTATION; - } - else { - t->mode = TFM_RESIZE; - } - } - FOREACH_TRANS_DATA_CONTAINER (t, tc) { if (tc->data_len == 0) { continue; @@ -582,20 +565,32 @@ void createTransPose(TransInfo *t) td->val = NULL; } - /* use pose channels to fill trans data */ - td = tc->data; - for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { - if (pchan->bone->flag & BONE_TRANSFORM) { - add_pose_transdata(t, pchan, ob, tc, td); - - if (mirror) { + if (mirror) { + for (bPoseChannel *pchan = pose->chanbase.first; pchan; pchan = pchan->next) { + if (pchan->bone->flag & BONE_TRANSFORM) { bPoseChannel *pchan_mirror = BKE_pose_channel_get_mirrored(ob->pose, pchan->name); if (pchan_mirror) { + pchan_mirror->bone->flag |= BONE_TRANSFORM_MIRROR; pose_mirror_info_init(&pid[pid_index], pchan_mirror, pchan, is_mirror_relative); pid_index++; } } + } + } + /* do we need to add temporal IK chains? */ + if ((pose->flag & POSE_AUTO_IK) && t->mode == TFM_TRANSLATION) { + if (pose_grab_with_ik(bmain, ob)) { + t->flag |= T_AUTOIK; + has_translate_rotate[0] = true; + } + } + + /* use pose channels to fill trans data */ + td = tc->data; + for (bPoseChannel *pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) { + if (pchan->bone->flag & BONE_TRANSFORM) { + add_pose_transdata(t, pchan, ob, tc, td); td++; } } @@ -603,10 +598,20 @@ void createTransPose(TransInfo *t) if (td != (tc->data + tc->data_len)) { BKE_report(t->reports, RPT_DEBUG, "Bone selection count error"); } + } - /* initialize initial auto=ik chainlen's? */ - if (t->flag & T_AUTOIK) { - transform_autoik_update(t, 0); + /* initialize initial auto=ik chainlen's? */ + if (t->flag & T_AUTOIK) { + transform_autoik_update(t, 0); + } + + /* if there are no translatable bones, do rotation */ + if ((t->mode == TFM_TRANSLATION) && !has_translate_rotate[0]) { + if (has_translate_rotate[1]) { + t->mode = TFM_ROTATION; + } + else { + t->mode = TFM_RESIZE; } } -- cgit v1.2.3