From 98bf714b37c1f1b05a162b6ffdaca367b312de1f Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Thu, 21 Jul 2022 23:44:39 -0300 Subject: Refactor: arrange transform convert functions in 'TransConvertTypeInfo' Simplify the transform code by bundling the TransData creation, Data recalculation, and special updates into a single struct. So similar functions and parameters can be accessed without special type checks. Differential Revision: https://developer.blender.org/D15494 --- source/blender/editors/transform/transform_convert_mesh_uv.c | 11 +++++++++-- 1 file changed, 9 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/transform/transform_convert_mesh_uv.c') diff --git a/source/blender/editors/transform/transform_convert_mesh_uv.c b/source/blender/editors/transform/transform_convert_mesh_uv.c index bb550909407..d95bc7b976f 100644 --- a/source/blender/editors/transform/transform_convert_mesh_uv.c +++ b/source/blender/editors/transform/transform_convert_mesh_uv.c @@ -234,7 +234,7 @@ static void uv_set_connectivity_distance(BMesh *bm, float *dists, const float as MEM_freeN(dists_prev); } -void createTransUVs(bContext *C, TransInfo *t) +static void createTransUVs(bContext *C, TransInfo *t) { SpaceImage *sima = CTX_wm_space_image(C); Scene *scene = t->scene; @@ -446,7 +446,7 @@ static void flushTransUVs(TransInfo *t) } } -void recalcData_uv(TransInfo *t) +static void recalcData_uv(TransInfo *t) { SpaceImage *sima = t->area->spacedata.first; @@ -463,3 +463,10 @@ void recalcData_uv(TransInfo *t) } /** \} */ + +TransConvertTypeInfo TransConvertType_MeshUV = { + /* flags */ (T_EDIT | T_POINTS | T_2D_EDIT), + /* createTransData */ createTransUVs, + /* recalcData */ recalcData_uv, + /* special_aftertrans_update */ NULL, +}; -- cgit v1.2.3