From 91abb70006866e651233ff44f0f275856a6bf65d Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Thu, 27 Feb 2020 16:42:34 -0300 Subject: Transform: Remove 'mouse_coordinate_override' property This property depends on the view that can change when redoing. --- source/blender/editors/transform/transform_convert_nla.c | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'source/blender/editors/transform/transform_convert_nla.c') diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c index 114968ec83f..7c34c583210 100644 --- a/source/blender/editors/transform/transform_convert_nla.c +++ b/source/blender/editors/transform/transform_convert_nla.c @@ -35,8 +35,6 @@ #include "ED_anim_api.h" -#include "UI_view2d.h" - #include "transform.h" #include "transform_convert.h" @@ -73,11 +71,10 @@ void createTransNlaData(bContext *C, TransInfo *t) /* which side of the current frame should be allowed */ if (t->mode == TFM_TIME_EXTEND) { - /* only side on which mouse is gets transformed */ - float xmouse, ymouse; - - UI_view2d_region_to_view(&ac.ar->v2d, t->mouse.imval[0], t->mouse.imval[1], &xmouse, &ymouse); - t->frame_side = (xmouse > CFRA) ? 'R' : 'L'; + /* only side on which center is gets transformed */ + float center[2]; + transform_convert_center_global_v2(t, center); + t->frame_side = (center[0] > CFRA) ? 'R' : 'L'; } else { /* normal transform - both sides of current frame are considered */ -- cgit v1.2.3