From 5603725389f7315fe158d93cff650ccaee57c0f9 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 26 Sep 2019 11:23:00 +0200 Subject: Fix T70126: Can't Snap To Vertex With Rigidbody The idea is to ignore dependency which comes via rigid body solver. Reviewers: mano-wii Reviewed By: mano-wii Differential Revision: https://developer.blender.org/D5900 --- source/blender/editors/transform/transform_convert_object.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/transform/transform_convert_object.c') diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c index a32f533cc89..6e85f6b9bf0 100644 --- a/source/blender/editors/transform/transform_convert_object.c +++ b/source/blender/editors/transform/transform_convert_object.c @@ -501,8 +501,12 @@ static void set_trans_object_base_deps_flag_cb(ID *id, static void flush_trans_object_base_deps_flag(Depsgraph *depsgraph, Object *object) { object->id.tag |= LIB_TAG_DOIT; - DEG_foreach_dependent_ID_component( - depsgraph, &object->id, DEG_OB_COMP_TRANSFORM, set_trans_object_base_deps_flag_cb, NULL); + DEG_foreach_dependent_ID_component(depsgraph, + &object->id, + DEG_OB_COMP_TRANSFORM, + DEG_FOREACH_COMPONENT_IGNORE_TRANSFORM_SOLVERS, + set_trans_object_base_deps_flag_cb, + NULL); } static void trans_object_base_deps_flag_finish(const TransInfo *t, ViewLayer *view_layer) -- cgit v1.2.3