From 2c3eb59f0f76482cec9a65e311704b2e48936364 Mon Sep 17 00:00:00 2001 From: Joshua Leung Date: Mon, 14 Dec 2009 03:20:17 +0000 Subject: A few KeyingSet + Transform Tweaks: Autokeying for transform functions now gets context-info, allowing for bone paths to be recalculated. However, the main purpose of this is to allow KeyingSets to eventually have poll functions. --- source/blender/editors/transform/transform_generics.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/transform/transform_generics.c') diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 7951b002174..f2c4da0da27 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -746,7 +746,7 @@ void recalcData(TransInfo *t) int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet! animrecord_check_state(t->scene, &ob->id, t->animtimer); - autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik); + autokeyframe_pose_cb_func(NULL, t->scene, (View3D *)t->view, ob, t->mode, targetless_ik); } /* old optimize trick... this enforces to bypass the depgraph */ @@ -789,7 +789,7 @@ void recalcData(TransInfo *t) // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes? if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) { animrecord_check_state(t->scene, &ob->id, t->animtimer); - autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode); + autokeyframe_ob_cb_func(NULL, t->scene, (View3D *)t->view, ob, t->mode); } /* proxy exception */ -- cgit v1.2.3