From 312c4872014fd79697b8ed4d8df8d7f449d46fc6 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 30 Oct 2009 12:11:04 +0000 Subject: - Simplified EulToGimbalAxis, its still only works on XYZ and ZXY but at least its more clear whats going on. - Made RotOrderInfo use a vector rather then i/j/k - Added gimbal_axis to transform.h (was extern) --- source/blender/editors/transform/transform_manipulator.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/transform/transform_manipulator.c') diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index 51a820dcdcb..4d48c2c0158 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -181,7 +181,7 @@ static int test_rotmode_euler(short rotmode) return (ELEM(rotmode, ROT_MODE_AXISANGLE, ROT_MODE_QUAT)) ? 0:1; } -void gimbalAxis(Object *ob, float gmat[][3]) +void gimbal_axis(Object *ob, float gmat[][3]) { if(ob->mode & OB_MODE_POSE) { @@ -475,7 +475,7 @@ int calc_manipulator_stats(const bContext *C) { float mat[3][3]; Mat3One(mat); - gimbalAxis(ob, mat); + gimbal_axis(ob, mat); Mat4CpyMat3(rv3d->twmat, mat); break; } -- cgit v1.2.3