From 8d88d9fd339dc2296e17667ad51d6cd1090ede3d Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Thu, 5 Nov 2020 15:15:56 +1100 Subject: Fix T65205: "To Sphere" radius too large with proportional editing The radius is now calculated based on the vertices being transformed by proportional editing, updated when the falloff changes. --- source/blender/editors/transform/transform_mode_bend.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'source/blender/editors/transform/transform_mode_bend.c') diff --git a/source/blender/editors/transform/transform_mode_bend.c b/source/blender/editors/transform/transform_mode_bend.c index ca22263712c..2f83755b1fe 100644 --- a/source/blender/editors/transform/transform_mode_bend.c +++ b/source/blender/editors/transform/transform_mode_bend.c @@ -278,8 +278,6 @@ void initBend(TransInfo *t) } calculateCenterLocal(t, t->center_global); - t->val = 0.0f; - data = MEM_callocN(sizeof(*data), __func__); curs = t->scene->cursor.location; -- cgit v1.2.3