From 546b900194f0f0464d126e1e18ea4fc7c9b1c1ff Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Mon, 31 Aug 2020 10:14:40 -0300 Subject: Cleanup/Refactor: Split the snap to increments code Now we have a better distinction of what is snap to grid and what is snap to increments. The code also allows the implementation of mixed snap for these modes. --- source/blender/editors/transform/transform_mode_edge_slide.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/transform/transform_mode_edge_slide.c') diff --git a/source/blender/editors/transform/transform_mode_edge_slide.c b/source/blender/editors/transform/transform_mode_edge_slide.c index fe97a9fba87..7d0e555e362 100644 --- a/source/blender/editors/transform/transform_mode_edge_slide.c +++ b/source/blender/editors/transform/transform_mode_edge_slide.c @@ -1463,7 +1463,9 @@ static void applyEdgeSlide(TransInfo *t, const int UNUSED(mval[2])) final = t->values[0]; applySnapping(t, &final); - snapGridIncrement(t, &final); + if (!validSnap(t)) { + transform_snap_increment(t, &final); + } /* only do this so out of range values are not displayed */ if (is_constrained) { -- cgit v1.2.3