From 546b900194f0f0464d126e1e18ea4fc7c9b1c1ff Mon Sep 17 00:00:00 2001 From: Germano Cavalcante Date: Mon, 31 Aug 2020 10:14:40 -0300 Subject: Cleanup/Refactor: Split the snap to increments code Now we have a better distinction of what is snap to grid and what is snap to increments. The code also allows the implementation of mixed snap for these modes. --- source/blender/editors/transform/transform_mode_trackball.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/transform/transform_mode_trackball.c') diff --git a/source/blender/editors/transform/transform_mode_trackball.c b/source/blender/editors/transform/transform_mode_trackball.c index ca5a749b275..2656411e8ab 100644 --- a/source/blender/editors/transform/transform_mode_trackball.c +++ b/source/blender/editors/transform/transform_mode_trackball.c @@ -93,7 +93,7 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2])) copy_v2_v2(phi, t->values); - snapGridIncrement(t, phi); + transform_snap_increment(t, phi); applyNumInput(&t->num, phi); -- cgit v1.2.3