From aef443ab2d27a79160cca0588bc221457572cead Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Sun, 25 May 2014 11:06:32 +0200 Subject: Fix T40438: Pressing G key to move the camera quits Blender. --- source/blender/editors/transform/transform_ops.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors/transform/transform_ops.c') diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c index c6c9e84a125..7bdbbf7289d 100644 --- a/source/blender/editors/transform/transform_ops.c +++ b/source/blender/editors/transform/transform_ops.c @@ -394,7 +394,8 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event) /* XXX, workaround: active needs to be calculated before transforming, * since we're not reading from 'td->center' in this case. see: T40241 */ if (t->tsnap.target == SCE_SNAP_TARGET_ACTIVE) { - if ((t->tsnap.status & TARGET_INIT) == 0) { + /* In camera view, tsnap callback is not set (see initSnappingMode() in transfrom_snap.c, and T40348). */ + if (t->tsnap.targetSnap && ((t->tsnap.status & TARGET_INIT) == 0)) { t->tsnap.targetSnap(t); } } -- cgit v1.2.3