From 2ea565b0ec94136d01fb3ff5bdc31cecfe1c2440 Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Mon, 12 Jul 2021 16:15:03 +0200 Subject: Cleanup: improve naming and comments of scene frame/ctime functions Confusingly, BKE_scene_frame_get did not match the frame number as expected by BKE_scene_frame_set. Instead it return the value after time remapping, which is commonly named "ctime". * Rename BKE_scene_frame_get to BKE_scene_ctime_get * Add a new BKE_scene_frame_get that matches BKE_scene_frame_set * Use int/float depending if fractional frame is expected --- source/blender/editors/transform/transform_convert_object.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/blender/editors/transform') diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c index c217478bd04..ee6cb391fdc 100644 --- a/source/blender/editors/transform/transform_convert_object.c +++ b/source/blender/editors/transform/transform_convert_object.c @@ -153,7 +153,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob) if (t->mode != TFM_DUMMY && ob->rigidbody_object) { float rot[3][3], scale[3]; - float ctime = BKE_scene_frame_get(scene); + float ctime = BKE_scene_ctime_get(scene); /* only use rigid body transform if simulation is running, * avoids problems with initial setup of rigid bodies */ @@ -978,7 +978,7 @@ void special_aftertrans_update__object(bContext *C, TransInfo *t) /* restore rigid body transform */ if (ob->rigidbody_object && canceled) { - float ctime = BKE_scene_frame_get(t->scene); + float ctime = BKE_scene_ctime_get(t->scene); if (BKE_rigidbody_check_sim_running(t->scene->rigidbody_world, ctime)) { BKE_rigidbody_aftertrans_update(ob, td->ext->oloc, -- cgit v1.2.3