From 4cd487d731a69b1f6c4144eebec56a28e25cd201 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 18 Feb 2013 15:47:13 +0000 Subject: checking for V3D_LOCAL was duplicated in transform.c, and both checks not quite correct. - When checking edimode, make sure its mesh editmode. - Graph editor supports this option but wasn't being checked. --- source/blender/editors/transform/transform.c | 37 ++++++++++++++-------------- 1 file changed, 19 insertions(+), 18 deletions(-) (limited to 'source/blender/editors/transform') diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index e5b4a6c7bae..a8efd998583 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -104,6 +104,16 @@ static int doVertSlide(TransInfo *t, float perc); static void drawEdgeSlide(const struct bContext *C, TransInfo *t); static void drawVertSlide(const struct bContext *C, TransInfo *t); +static bool transdata_check_local_center(TransInfo *t) +{ + return ((t->around == V3D_LOCAL) && ( + (t->flag & (T_OBJECT | T_POSE)) || + (t->obedit && t->obedit->type == OB_MESH && (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE))) || + (t->obedit && t->obedit->type == OB_ARMATURE) || + (t->spacetype == SPACE_IPO)) + ); +} + /* ************************** SPACE DEPENDANT CODE **************************** */ void setTransformViewMatrices(TransInfo *t) @@ -3005,12 +3015,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3]) } /* local constraint shouldn't alter center */ - if ((t->around == V3D_LOCAL) && - ( (t->flag & (T_OBJECT | T_POSE)) || - ((t->flag & T_EDIT) && (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE))) || - (t->obedit && t->obedit->type == OB_ARMATURE)) - ) - { + if (transdata_check_local_center(t)) { copy_v3_v3(center, td->center); } else if (t->options & CTX_MOVIECLIP) { @@ -3387,20 +3392,16 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short { float vec[3], totmat[3][3], smat[3][3]; float eul[3], fmat[3][3], quat[4]; - float *center = t->center; + const float *center; /* local constraint shouldn't alter center */ - if (around == V3D_LOCAL) { - if ( (t->flag & (T_OBJECT | T_POSE)) || - (t->settings->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_FACE)) || - (t->obedit && t->obedit->type == OB_ARMATURE)) - { - center = td->center; - } - - if (t->options & CTX_MOVIECLIP) { - center = td->center; - } + if (transdata_check_local_center(t) || + ((around == V3D_LOCAL) && (t->options & CTX_MOVIECLIP))) + { + center = td->center; + } + else { + center = t->center; } if (t->flag & T_POINTS) { -- cgit v1.2.3