From 09e5aa5156486585b3d23f52f927db744fb9a055 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Tue, 15 Apr 2014 16:49:49 +0200 Subject: Fix T39234: popup menus behave poorly when they have not enough width for all their columns. Issue fixed by: * Not having constant width for all columns, but adapt each to its content's width; * Adapting undo's menu height to undo list length (so that we never have more than three columns). It is still possible to get issues in extreme cases (small screen, high DPI size, long op names everywhere...), but this should now be rare corner cases. Also fixes a minor glitch with undo menu (first column had one item less than the others...). --- source/blender/editors/util/undo.c | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'source/blender/editors/util') diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c index 434f1e30188..733b45f560d 100644 --- a/source/blender/editors/util/undo.c +++ b/source/blender/editors/util/undo.c @@ -533,14 +533,20 @@ static int undo_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE uiLayout *layout = uiPupMenuLayout(pup); uiLayout *split = uiLayoutSplit(layout, 0.0f, false); uiLayout *column = NULL; + const int col_size = 20 + totitem / 12; int i, c; + bool add_col = true; - for (c = 0, i = totitem - 1; i >= 0; i--, c++) { - if ( (c % 20) == 0) + for (c = 0, i = totitem; i--;) { + if (add_col && !(c % col_size)) { column = uiLayoutColumn(split, false); - if (item[i].identifier) + add_col = false; + } + if (item[i].identifier) { uiItemIntO(column, item[i].name, item[i].icon, op->type->idname, "item", item[i].value); - + ++c; + add_col = true; + } } MEM_freeN(item); -- cgit v1.2.3