From 0f4f89f19a664ee300b1da0e71cbf87a3536ebee Mon Sep 17 00:00:00 2001 From: Brecht Van Lommel Date: Sat, 17 Jan 2009 22:14:08 +0000 Subject: 2.5: uv editor - mouse select, loop select, select linked, unlink selection operators. - added edge selection mode. - fix 2.45 bug with unitialized theme colors, which caused the active face and face centers to be not drawn. --- source/blender/editors/uvedit/uvedit_intern.h | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/editors/uvedit/uvedit_intern.h') diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index 99656bf9fbc..ea188848e1e 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -56,6 +56,10 @@ int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFac void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); +int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); +void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); +void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); + int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -- cgit v1.2.3