From 51f04bf7b8ee03a7973c50e525ffa5c67dde5fb7 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 19 May 2013 18:05:34 +0000 Subject: code cleanup: remove unneeded elements in uv NearestHit. --- source/blender/editors/uvedit/uvedit_intern.h | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/editors/uvedit/uvedit_intern.h') diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index 864789124a5..52365ff3478 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -58,10 +58,9 @@ void uv_poly_center(struct BMFace *f, float r_cent[2], const int cd_loop_uv_off typedef struct NearestHit { struct BMFace *efa; struct MTexPoly *tf; - struct BMLoop *l, *nextl; + struct BMLoop *l; struct MLoopUV *luv, *luv_next; - int lindex; //index of loop within face - int vert1, vert2; //index in mesh of edge vertices + int lindex; /* index of loop within face */ } NearestHit; void uv_find_nearest_vert(struct Scene *scene, struct Image *ima, struct BMEditMesh *em, -- cgit v1.2.3