From fa4bbbb249bf9706e9c71d34748fbde87fa385fb Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sat, 4 Dec 2010 13:00:28 +0000 Subject: Maintenance, - remove some redundant declarations - changed VertexTangent and Path structs to avoid compiler alignment padding. --- source/blender/editors/uvedit/uvedit_intern.h | 15 --------------- 1 file changed, 15 deletions(-) (limited to 'source/blender/editors/uvedit/uvedit_intern.h') diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h index 25e2aa2a26f..d6ba9fb0c2c 100644 --- a/source/blender/editors/uvedit/uvedit_intern.h +++ b/source/blender/editors/uvedit/uvedit_intern.h @@ -44,21 +44,6 @@ struct wmOperatorType; #define TF_PIN_MASK(id) (TF_PIN1 << id) #define TF_SEL_MASK(id) (TF_SEL1 << id) -/* visibility and selection */ -int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa); -int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf); - -int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); -void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); -void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf); - -int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); - -int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); -void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i); /* geometric utilities */ void uv_center(float uv[][2], float cent[2], int quad); -- cgit v1.2.3