From 2ba1cf4b40fc2ec92c1ef2ad17df70ed8859a1b0 Mon Sep 17 00:00:00 2001 From: Sebastian Parborg Date: Tue, 14 Jul 2020 17:26:13 +0200 Subject: Fix T78880: UV Editor - Match prop edit connected behavior with mesh editing and fix Rip Region double proportional checkbox This fixes the double prop edit checkbox in the redo menu. This also makes it so that proportional edit in connected mode now matches how it behaves in mesh edit mode. Without this change, ripping in UV edit mode with proportional edit on would be useless as the UV verts you ripped will still be stuck together even if they were not connected anymore. Reviewed By: Campbell Differential Revision: http://developer.blender.org/D8289 --- source/blender/editors/uvedit/uvedit_rip.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/uvedit/uvedit_rip.c') diff --git a/source/blender/editors/uvedit/uvedit_rip.c b/source/blender/editors/uvedit/uvedit_rip.c index cd518e25971..562f0ce84c1 100644 --- a/source/blender/editors/uvedit/uvedit_rip.c +++ b/source/blender/editors/uvedit/uvedit_rip.c @@ -962,7 +962,7 @@ void UV_OT_rip(wmOperatorType *ot) ot->poll = ED_operator_uvedit; /* translation data */ - Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR_DUMMY); + Transform_Properties(ot, P_MIRROR_DUMMY); /* properties */ RNA_def_float_vector( -- cgit v1.2.3