From 74a2fa309555da9b76abdc205cec43909872fc20 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 4 Oct 2015 14:14:28 +1100 Subject: BLI_Buffer: add BLI_buffer_reinit Useful for re-using a buffer when the existing data can be thrown away. --- source/blender/editors/uvedit/uvedit_draw.c | 20 ++++++++++---------- 1 file changed, 10 insertions(+), 10 deletions(-) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index 4e9ab680dc6..f4eed3e1fda 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -187,8 +187,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { const int efa_len = efa->len; - float (*tf_uv)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa_len); - float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uvorig_buf, vec2f, efa_len); + float (*tf_uv)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uv_buf, vec2f, efa_len); + float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uvorig_buf, vec2f, efa_len); tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) { @@ -230,8 +230,8 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { if (BM_elem_flag_test(efa, BM_ELEM_TAG)) { const int efa_len = efa->len; - float (*tf_uv)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa_len); - float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uvorig_buf, vec2f, efa_len); + float (*tf_uv)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uv_buf, vec2f, efa_len); + float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uvorig_buf, vec2f, efa_len); area = BM_face_calc_area(efa) / totarea; @@ -284,12 +284,12 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTe if (uvedit_face_visible_test(scene, ima, efa, tf)) { const int efa_len = efa->len; - float (*tf_uv)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa_len); - float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uvorig_buf, vec2f, efa_len); - float *uvang = BLI_buffer_resize_data(&uvang_buf, float, efa_len); - float *ang = BLI_buffer_resize_data(&ang_buf, float, efa_len); - float (*av)[3] = (float (*)[3])BLI_buffer_resize_data(&av_buf, vec3f, efa_len); - float (*auv)[2] = (float (*)[2])BLI_buffer_resize_data(&auv_buf, vec2f, efa_len); + float (*tf_uv)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uv_buf, vec2f, efa_len); + float (*tf_uvorig)[2] = (float (*)[2])BLI_buffer_reinit_data(&tf_uvorig_buf, vec2f, efa_len); + float *uvang = BLI_buffer_reinit_data(&uvang_buf, float, efa_len); + float *ang = BLI_buffer_reinit_data(&ang_buf, float, efa_len); + float (*av)[3] = (float (*)[3])BLI_buffer_reinit_data(&av_buf, vec3f, efa_len); + float (*auv)[2] = (float (*)[2])BLI_buffer_reinit_data(&auv_buf, vec2f, efa_len); int j; BM_elem_flag_enable(efa, BM_ELEM_TAG); -- cgit v1.2.3