From a1d7f67d81bdc7ece8a757ab79d0b64f4e612bfd Mon Sep 17 00:00:00 2001 From: Mike Erwin Date: Thu, 28 Jan 2016 00:30:50 -0500 Subject: cleanup: spelling / typos no functional changes --- .../blender/editors/uvedit/uvedit_smart_stitch.c | 28 +++++++++++----------- 1 file changed, 14 insertions(+), 14 deletions(-) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c index 65cb8a93095..f9d046be86e 100644 --- a/source/blender/editors/uvedit/uvedit_smart_stitch.c +++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c @@ -87,7 +87,7 @@ typedef struct StitchPreviewer { unsigned int num_stitchable; unsigned int num_unstitchable; unsigned int preview_uvs; - /* ...and here we'll store the static island triangles*/ + /* ...and here we'll store the static island triangles */ float *static_tris; unsigned int num_static_tris; } StitchPreviewer; @@ -95,7 +95,7 @@ typedef struct StitchPreviewer { struct IslandStitchData; -/* This is a straightforward implementation, count the uv's in the island that will move and take the mean displacement/rotation and apply it to all +/* This is a straightforward implementation, count the UVs in the island that will move and take the mean displacement/rotation and apply it to all * elements of the island except from the stitchable */ typedef struct IslandStitchData { /* rotation can be used only for edges, for vertices there is no such notion */ @@ -145,7 +145,7 @@ typedef struct StitchState { float limit_dist; /* snap uv islands together during stitching */ bool snap_islands; - /* stich at midpoints or at islands */ + /* stitch at midpoints or at islands */ bool midpoints; /* editmesh, cached for use in modal handler */ BMEditMesh *em; @@ -781,8 +781,8 @@ static void stitch_setup_face_preview_for_uv_group(UvElement *element, StitchSta /* checks if uvs are indeed stitchable and registers so that they can be shown in preview */ -static void stitch_validate_uv_stichability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data, - PreviewPosition *preview_position) +static void stitch_validate_uv_stitchability(UvElement *element, StitchState *state, IslandStitchData *island_stitch_data, + PreviewPosition *preview_position) { UvElement *element_iter; StitchPreviewer *preview = state->stitch_preview; @@ -817,8 +817,8 @@ static void stitch_validate_uv_stichability(UvElement *element, StitchState *sta } -static void stitch_validate_edge_stichability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data, - PreviewPosition *preview_position) +static void stitch_validate_edge_stitchability(UvEdge *edge, StitchState *state, IslandStitchData *island_stitch_data, + PreviewPosition *preview_position) { UvEdge *edge_iter = edge->first; StitchPreviewer *preview = state->stitch_preview; @@ -957,7 +957,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) UvElement *element = (UvElement *)state->selection_stack[i]; if (element->flag & STITCH_STITCHABLE_CANDIDATE) { element->flag &= ~STITCH_STITCHABLE_CANDIDATE; - stitch_validate_uv_stichability(element, state, island_stitch_data, preview_position); + stitch_validate_uv_stitchability(element, state, island_stitch_data, preview_position); } else { /* add to preview for unstitchable */ @@ -968,7 +968,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) UvEdge *edge = (UvEdge *)state->selection_stack[i]; if (edge->flag & STITCH_STITCHABLE_CANDIDATE) { edge->flag &= ~STITCH_STITCHABLE_CANDIDATE; - stitch_validate_edge_stichability(edge, state, island_stitch_data, preview_position); + stitch_validate_edge_stitchability(edge, state, island_stitch_data, preview_position); } else { preview->num_unstitchable++; @@ -1006,8 +1006,8 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) /* initialize the preview buffers */ preview->preview_polys = (float *)MEM_mallocN(preview->preview_uvs * sizeof(float) * 2, "tri_uv_stitch_prev"); preview->uvs_per_polygon = MEM_mallocN(preview->num_polys * sizeof(*preview->uvs_per_polygon), "tri_uv_stitch_prev"); - preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * preview_size, "stitch_preview_stichable_data"); - preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * preview_size, "stitch_preview_unstichable_data"); + preview->preview_stitchable = (float *)MEM_mallocN(preview->num_stitchable * sizeof(float) * preview_size, "stitch_preview_stitchable_data"); + preview->preview_unstitchable = (float *)MEM_mallocN(preview->num_unstitchable * sizeof(float) * preview_size, "stitch_preview_unstitchable_data"); preview->static_tris = (float *)MEM_mallocN(state->tris_per_island[state->static_island] * sizeof(float) * 6, "static_island_preview_tris"); @@ -1019,7 +1019,7 @@ static int stitch_process_data(StitchState *state, Scene *scene, int final) /* copy data from MLoopUVs to the preview display buffers */ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) { - /* just to test if face was added for processing. uvs of inselected vertices will return NULL */ + /* just to test if face was added for processing. uvs of unselected vertices will return NULL */ UvElement *element = BM_uv_element_get(state->element_map, efa, BM_FACE_FIRST_LOOP(efa)); if (element) { @@ -2120,7 +2120,7 @@ static int stitch_modal(bContext *C, wmOperator *op, const wmEvent *event) return OPERATOR_PASS_THROUGH; } - /* Use Limit (Default off)*/ + /* Use Limit (Default off) */ case LKEY: if (event->val == KM_PRESS) { state->use_limit = !state->use_limit; @@ -2155,7 +2155,7 @@ static int stitch_modal(bContext *C, wmOperator *op, const wmEvent *event) } break; - /* Select geometry*/ + /* Select geometry */ case RIGHTMOUSE: if (!event->shift) { stitch_cancel(C, op); -- cgit v1.2.3