From b89521de21be1a31c6dbfa186cf5512922a6ed36 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Cl=C3=A9ment=20Foucault?= Date: Thu, 13 Aug 2020 14:27:16 +0200 Subject: UVEdit: Fix drawing after recent refactor --- source/blender/editors/uvedit/uvedit_draw.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c index a4fe511d816..f26e95d8861 100644 --- a/source/blender/editors/uvedit/uvedit_draw.c +++ b/source/blender/editors/uvedit/uvedit_draw.c @@ -449,6 +449,8 @@ static void draw_uvs(SpaceImage *sima, } col1[3] = overlay_alpha; + GPU_batch_program_set_builtin(batch->edges, shader); + /* Inner Line. Use depth test to insure selection is drawn on top. */ GPU_depth_test(true); GPU_line_width(1.0f); -- cgit v1.2.3