From be6479c9ea5d36451e552ceb10d2106d9a5d6856 Mon Sep 17 00:00:00 2001 From: Bastien Montagne Date: Fri, 22 May 2015 10:47:56 +0200 Subject: Fix T44801: Blender crash in UV-editor. Mistake in cleanup rB30b45d55... Odd compiler did not yell at that. :| --- source/blender/editors/uvedit/uvedit_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 3b2671361ee..6ef9ed9352c 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -1032,7 +1032,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH /* setup */ BM_mesh_elem_table_ensure(em->bm, BM_FACE); - vmap = BM_uv_vert_map_create(em->bm, 0, limit, false); + vmap = BM_uv_vert_map_create(em->bm, limit, false, false); BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE); -- cgit v1.2.3