From d1e1fb2239372ecd1e7ec0bb84e4d2c6cb0a1269 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 27 Jan 2015 01:05:09 +1100 Subject: UV Unwrap: Correct aspect was inverted --- source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index b5e27ab0cf6..793f84b05ec 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -1130,7 +1130,7 @@ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel) ParamHandle *handle; const bool fill_holes = (scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES) != 0; - const bool correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) != 0; + const bool correct_aspect = (scene->toolsettings->uvcalc_flag & UVCALC_NO_ASPECT_CORRECT) == 0; bool use_subsurf; modifier_unwrap_state(obedit, scene, &use_subsurf); -- cgit v1.2.3