From db09b57d4eedd372a5a995c7393ad6356fa734af Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Tue, 5 May 2020 16:12:36 +1000 Subject: Cleanup: use int instead of short for lasso array length There was no reason to use a short here, this was just a convention from existing code. --- source/blender/editors/uvedit/uvedit_select.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/editors/uvedit') diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c index 06866195c1c..6e931b56a85 100644 --- a/source/blender/editors/uvedit/uvedit_select.c +++ b/source/blender/editors/uvedit/uvedit_select.c @@ -2915,7 +2915,7 @@ static bool do_lasso_select_mesh_uv_is_point_inside(const ARegion *region, static bool do_lasso_select_mesh_uv(bContext *C, const int mcoords[][2], - short mcoords_len, + const int mcoords_len, const eSelectOp sel_op) { Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C); -- cgit v1.2.3