From 2476b31c710a1d47c7c0857c4303f6955e6374fc Mon Sep 17 00:00:00 2001 From: Pablo Dobarro Date: Mon, 10 Aug 2020 18:07:16 +0200 Subject: Fix Sculpt Filters operator naming Reviewed By: sergey Differential Revision: https://developer.blender.org/D8523 --- source/blender/editors/sculpt_paint/sculpt_cloth.c | 2 +- source/blender/editors/sculpt_paint/sculpt_filter_color.c | 2 +- source/blender/editors/sculpt_paint/sculpt_filter_mesh.c | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) (limited to 'source/blender/editors') diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c index 7d318760476..9ca1453ec61 100644 --- a/source/blender/editors/sculpt_paint/sculpt_cloth.c +++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c @@ -1232,7 +1232,7 @@ static int sculpt_cloth_filter_invoke(bContext *C, wmOperator *op, const wmEvent void SCULPT_OT_cloth_filter(struct wmOperatorType *ot) { /* Identifiers. */ - ot->name = "Filter cloth"; + ot->name = "Filter Cloth"; ot->idname = "SCULPT_OT_cloth_filter"; ot->description = "Applies a cloth simulation deformation to the entire mesh"; diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_color.c b/source/blender/editors/sculpt_paint/sculpt_filter_color.c index 912dfd808b0..8648b786008 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_color.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_color.c @@ -305,7 +305,7 @@ static int sculpt_color_filter_invoke(bContext *C, wmOperator *op, const wmEvent void SCULPT_OT_color_filter(struct wmOperatorType *ot) { /* identifiers */ - ot->name = "Filter color"; + ot->name = "Filter Color"; ot->idname = "SCULPT_OT_color_filter"; ot->description = "Applies a filter to modify the current sculpt vertex colors"; diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c index ebf511c7fd3..5b6b20fb15b 100644 --- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c +++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c @@ -628,7 +628,7 @@ static int sculpt_mesh_filter_invoke(bContext *C, wmOperator *op, const wmEvent void SCULPT_OT_mesh_filter(struct wmOperatorType *ot) { /* Identifiers. */ - ot->name = "Filter mesh"; + ot->name = "Filter Mesh"; ot->idname = "SCULPT_OT_mesh_filter"; ot->description = "Applies a filter to modify the current mesh"; -- cgit v1.2.3