From 3188089dc1423c3a2df6fa52ebffefc78e4c3389 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 12 Feb 2010 16:48:04 +0000 Subject: [#21121] Limit to visible don't works well in Face mode dont draw face dots when drawing backbuffer --- source/blender/editors/space_view3d/drawobject.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors') diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 460d79556e3..732f1c17988 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -129,6 +129,7 @@ #define CHECK_OB_DRAWFACEDOT(sce, vd, dt) \ ( (sce->toolsettings->selectmode & SCE_SELECT_FACE) && \ (vd->drawtype<=OB_SOLID) && \ + (G.f & G_BACKBUFSEL)==0 && \ (((vd->drawtype==OB_SOLID) && (dt>=OB_SOLID) && (vd->flag2 & V3D_SOLID_TEX) && (vd->flag & V3D_ZBUF_SELECT)) == 0) \ ) -- cgit v1.2.3