From 3db948cffe48184b8f828ef9fce13ff666c248f0 Mon Sep 17 00:00:00 2001 From: Ray Molenkamp Date: Sun, 1 Mar 2020 13:59:51 -0700 Subject: Fix: Build error on windows. Use of undefined GSQueue type was causing build errors. --- source/blender/editors/sculpt_paint/sculpt_intern.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'source/blender/editors') diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h index 4b12947a37d..91656cb2ad5 100644 --- a/source/blender/editors/sculpt_paint/sculpt_intern.h +++ b/source/blender/editors/sculpt_paint/sculpt_intern.h @@ -30,6 +30,7 @@ #include "BLI_bitmap.h" #include "BLI_threads.h" +#include "BLI_gsqueue.h" #include "BKE_paint.h" #include "BKE_pbvh.h" @@ -173,7 +174,7 @@ void SCULPT_flip_quat_by_symm_area(float quat[3], /* Flood Fill. */ typedef struct { - struct GSQueue *queue; + GSQueue *queue; char *visited_vertices; } SculptFloodFill; -- cgit v1.2.3