From 90c23078260bb66d0d2e27bb58852fe833ab2714 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Sun, 14 Feb 2021 11:20:29 +1100 Subject: Cleanup: remove commented logic for Alt-Pad0 to use previous camera While this could be useful, it's been removed since 2.4x, keeping this here doesn't help add it back since it would need to be re-implemented. --- source/blender/editors/space_view3d/view3d_edit.c | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'source/blender/editors') diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 2f8cd5a7517..5c2969f47d7 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -4105,8 +4105,6 @@ static int view_camera_exec(bContext *C, wmOperator *op) ED_view3d_smooth_view_force_finish(C, v3d, region); if ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ANY_TRANSFORM) == 0) { - /* lastview - */ - ViewLayer *view_layer = CTX_data_view_layer(C); Scene *scene = CTX_data_scene(C); @@ -4120,15 +4118,6 @@ static int view_camera_exec(bContext *C, wmOperator *op) ED_view3d_lastview_store(rv3d); } -#if 0 - if (G.qual == LR_ALTKEY) { - if (oldcamera && is_an_active_object(oldcamera)) { - v3d->camera = oldcamera; - } - handle_view3d_lock(); - } -#endif - /* first get the default camera for the view lock type */ if (v3d->scenelock) { /* sets the camera view if available */ -- cgit v1.2.3