From b8d89be64c419a075cf55a1e6e9aa9d021731ad3 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 14 Dec 2012 04:07:30 +0000 Subject: UV Warp Modifier: Based on patch [#30837] UV Offset Modifier by Pawel Kowal (pkowal) - Allows you to setup a transformation between objects to apply to UV coords. - Option to select which axis apply to U/V. - Option to select the UV center (needed for transformations that scale or rotate). - Uses from/to objects in a similar way to the Warp modifier. - Vertex group can be used to adjust influence. --- source/blender/editors/space_outliner/outliner_draw.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors') diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c index abe0ef253f9..186a3432ab1 100644 --- a/source/blender/editors/space_outliner/outliner_draw.c +++ b/source/blender/editors/space_outliner/outliner_draw.c @@ -996,6 +996,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto case eModifierType_Array: UI_icon_draw(x, y, ICON_MOD_ARRAY); break; case eModifierType_UVProject: + case eModifierType_UVWarp: /* TODO, get own icon */ UI_icon_draw(x, y, ICON_MOD_UVPROJECT); break; case eModifierType_Displace: UI_icon_draw(x, y, ICON_MOD_DISPLACE); break; -- cgit v1.2.3