From c350d97a2f69593569cd4deae73973c66355fa18 Mon Sep 17 00:00:00 2001 From: Philipp Oeser Date: Wed, 14 Sep 2022 13:16:03 +0200 Subject: Fix T101046: missing DEG update changing bone layers in editmode Following {T54811} (and {rBbb92edd1c802}), DEG updates have been added to the various operators. This has also been done for the layers operators (see {rBf998bad211ae}, `ARMATURE_OT_bone_layers` has been marked done in T54811). However, instead of `ARMATURE_OT_bone_layers`, the update tagging actually happened for `POSE_OT_bone_layers`. Now do this for `ARMATURE_OT_bone_layers` as well (keep it for `POSE_OT_bone_layers`, dont think this is wrong there either). Maniphest Tasks: T101046 Differential Revision: https://developer.blender.org/D15969 --- source/blender/editors/armature/pose_edit.c | 1 + 1 file changed, 1 insertion(+) (limited to 'source/blender/editors') diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c index 6a64c70493a..98861dc2b63 100644 --- a/source/blender/editors/armature/pose_edit.c +++ b/source/blender/editors/armature/pose_edit.c @@ -954,6 +954,7 @@ static int armature_bone_layers_exec(bContext *C, wmOperator *op) /* NOTE: notifier might evolve. */ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, ob); + DEG_id_tag_update((ID *)ob->data, ID_RECALC_PARAMETERS); return OPERATOR_FINISHED; } -- cgit v1.2.3