From c782505775818c7e502ce0dccb5870bb017a983d Mon Sep 17 00:00:00 2001 From: Antony Riakiotakis Date: Wed, 9 Apr 2014 19:51:29 +0300 Subject: Back buffer selection needs updates to materials. --- source/blender/editors/space_view3d/drawobject.c | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'source/blender/editors') diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 13e74ece692..22fff90da42 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -7710,6 +7710,8 @@ static void bbs_mesh_solid_verts(Scene *scene, Object *ob) DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask); glColor3ub(0, 0, 0); + DM_update_materials(dm, ob); + dm->drawMappedFaces(dm, bbs_mesh_solid_hide2__setDrawOpts, GPU_enable_material, NULL, me, 0); bbs_obmode_mesh_verts(ob, dm, 1); @@ -7724,6 +7726,8 @@ static void bbs_mesh_solid_faces(Scene *scene, Object *ob) glColor3ub(0, 0, 0); + DM_update_materials(dm, ob); + if ((me->editflag & ME_EDIT_PAINT_FACE_SEL)) dm->drawMappedFaces(dm, bbs_mesh_solid_hide__setDrawOpts, GPU_enable_material, NULL, me, 0); else -- cgit v1.2.3