From 9e3bf44011285917db1e1061a2f459722674b1b9 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Thu, 14 Feb 2013 19:19:44 +0000 Subject: Fix for a static variable in BlenderStrokeRenderer::RenderStrokeRep() left after quick trials of different approaches to performance improvement. --- .../blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h') diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h index 89bb20b4bed..fa6e83b853f 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h @@ -69,8 +69,10 @@ protected: Material *material; float _width, _height; float _z, _z_delta; + unsigned int _mesh_id; float get_stroke_vertex_z(void) const; + unsigned int get_stroke_mesh_id(void) const; }; #endif // __BLENDER_STROKE_RENDERER_H__ -- cgit v1.2.3