From 68e088f1cf3e3b8daa4a5d17acb6f0525ca6de95 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Sun, 29 Mar 2009 17:44:14 +0000 Subject: Improvements on error handling in the Python API. --- source/blender/freestyle/intern/python/BPy_StrokeShader.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'source/blender/freestyle/intern/python/BPy_StrokeShader.cpp') diff --git a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp index 6560bda3167..f18620888f0 100644 --- a/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp +++ b/source/blender/freestyle/intern/python/BPy_StrokeShader.cpp @@ -285,10 +285,8 @@ PyObject * StrokeShader_getName( BPy_StrokeShader *self, PyObject *args) PyObject *StrokeShader_shade( BPy_StrokeShader *self , PyObject *args) { PyObject *py_s = 0; - if(!( PyArg_ParseTuple(args, "O", &py_s) && BPy_Stroke_Check(py_s) )) { - cout << "ERROR: StrokeShader_shade" << endl; - Py_RETURN_NONE; - } + if(!( PyArg_ParseTuple(args, "O!", &Stroke_Type, &py_s) )) + return NULL; self->ss->shade(*( ((BPy_Stroke *) py_s)->s )); -- cgit v1.2.3