From 4a92d82626980d6d1690113b9d27aae282fd48eb Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Thu, 7 Mar 2013 23:17:23 +0000 Subject: A big code clean-up patch from Bastien Montagne, many thanks! --- .../freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp') diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp index 09c92547f24..3b4027e900d 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp @@ -76,7 +76,7 @@ static char TextureAssignerShader___doc__[] = " :arg stroke: A Stroke object.\n" " :type stroke: :class:`Stroke`\n"; -static int TextureAssignerShader___init__(BPy_TextureAssignerShader* self, PyObject *args, PyObject *kwds) +static int TextureAssignerShader___init__(BPy_TextureAssignerShader *self, PyObject *args, PyObject *kwds) { static const char *kwlist[] = {"preset", NULL}; int i; -- cgit v1.2.3