From 1674a04488143149b19fda4985193dd8431fcac4 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Thu, 17 Apr 2014 14:19:10 +0900 Subject: Freestyle: removed unused *_EXPORT qualifiers for building Windows DLLs. These qualifiers were leftovers of the stand alone Freestyle program and not used (set to an empty string) in Blender for years. --- source/blender/freestyle/intern/view_map/Silhouette.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'source/blender/freestyle/intern/view_map/Silhouette.h') diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h index 88a07127837..e747f9c3e68 100644 --- a/source/blender/freestyle/intern/view_map/Silhouette.h +++ b/source/blender/freestyle/intern/view_map/Silhouette.h @@ -74,7 +74,7 @@ class ViewVertex; class SShape; /*! Class to define a vertex of the embedding. */ -class LIB_VIEW_MAP_EXPORT SVertex : public Interface0D +class SVertex : public Interface0D { public: // Implementation of Interface0D /*! Returns the string "SVertex" .*/ @@ -462,7 +462,7 @@ class ViewEdge; * This class is specialized into a smooth and a sharp version since their properties slightly vary from * one to the other. */ -class LIB_VIEW_MAP_EXPORT FEdge : public Interface1D +class FEdge : public Interface1D { public: // Implementation of Interface0D /*! Returns the string "FEdge". */ @@ -1103,7 +1103,7 @@ Interface0DIterator FEdge::pointsEnd(float t) * by two faces of the mesh. Face a lies on its right whereas Face b lies on its left. * If it is a border edge, then it doesn't have any face on its right, and thus Face a = 0. */ -class LIB_VIEW_MAP_EXPORT FEdgeSharp : public FEdge +class FEdgeSharp : public FEdge { protected: Vec3r _aNormal; // When following the edge, normal of the right face @@ -1246,7 +1246,7 @@ public: /*! Class defining a smooth edge. This kind of edge typically runs across a face of the input mesh. It can be * a silhouette, a ridge or valley, a suggestive contour. */ -class LIB_VIEW_MAP_EXPORT FEdgeSmooth : public FEdge +class FEdgeSmooth : public FEdge { protected: Vec3r _Normal; @@ -1366,7 +1366,7 @@ public: /*! Class to define a feature shape. It is the gathering of feature elements from an identified input shape */ -class LIB_VIEW_MAP_EXPORT SShape +class SShape { private: vector _chains; // list of fedges that are chains starting points. -- cgit v1.2.3