From 75e03e93be6e44579544f8637e992b236d2bc2e3 Mon Sep 17 00:00:00 2001 From: Tamito Kajiyama Date: Mon, 11 Aug 2014 16:46:09 +0900 Subject: Freestyle: removed dead code in BlenderStrokeRenderer. --- .../freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'source/blender/freestyle') diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index ed5539a6d4f..440934ab99b 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -446,11 +446,6 @@ void BlenderStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const if (!ma) { ma = BlenderStrokeRenderer::GetStrokeShader(_context, freestyle_bmain, nt, false); BLI_ghash_insert(_nodetree_hash, nt, ma); -#if 0 - if (G.debug & G_DEBUG_FREESTYLE) { - printf("Material '%s' created using ShaderNodeTree '%s'\n", ma->id.name+2, nt->id.name+2); - } -#endif } if (strcmp(freestyle_scene->r.engine, "CYCLES") == 0) { @@ -494,7 +489,6 @@ void BlenderStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const ma->vcol_alpha = 1; // Textures - //for (int a = 0; a < MAX_MTEX; a++) { while (iStrokeRep->getMTex(a)) { ma->mtex[a] = (MTex *)iStrokeRep->getMTex(a); -- cgit v1.2.3