From 9e96c6d05488370cd74c89b69b306da6f5e4de69 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Fri, 5 Jun 2020 14:34:00 +1000 Subject: Cleanup: spelling --- source/blender/freestyle/intern/view_map/Silhouette.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'source/blender/freestyle') diff --git a/source/blender/freestyle/intern/view_map/Silhouette.h b/source/blender/freestyle/intern/view_map/Silhouette.h index 648eb4e453d..8503836e0ca 100644 --- a/source/blender/freestyle/intern/view_map/Silhouette.h +++ b/source/blender/freestyle/intern/view_map/Silhouette.h @@ -1592,15 +1592,15 @@ class SShape { /*! Splits an edge into several edges. * The edge's vertices are passed rather than the edge itself. This way, all feature edges - * (SILHOUETTE, CREASE, BORDER) are splitted in the same time. The processed edges are flagged as - * done (using the userdata flag).One single new vertex is created whereas several splitted edges + * (SILHOUETTE, CREASE, BORDER) are split in the same time. The processed edges are flagged as + * done (using the user-data flag).One single new vertex is created whereas several split edges * might created for the different kinds of edges. These new elements are added to the lists * maintained by the shape. * New chains are also created. * ioA - * The first vertex for the edge that gets splitted + * The first vertex for the edge that gets split. * ioB - * The second vertex for the edge that gets splitted + * The second vertex for the edge that gets split. * iParameters * A vector containing 2D real vectors indicating the parameters giving the intersections * coordinates in 3D and in 2D. These intersections points must be sorted from B to A. Each -- cgit v1.2.3