From c350d1eb1387e763ca156f065305a0bce666ceb9 Mon Sep 17 00:00:00 2001 From: Campbell Barton Date: Mon, 7 Sep 2020 14:09:50 +1000 Subject: Cleanup: remove redundant scene argument in BKE_object_add --- .../freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'source/blender/freestyle') diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index 4b2fd7b6735..f31d7c95997 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -141,8 +141,7 @@ BlenderStrokeRenderer::BlenderStrokeRenderer(Render *re, int render_count) : Str view_layer->layflag = SCE_LAY_SOLID | SCE_LAY_ZTRA; // Camera - Object *object_camera = BKE_object_add( - freestyle_bmain, freestyle_scene, view_layer, OB_CAMERA, NULL); + Object *object_camera = BKE_object_add(freestyle_bmain, view_layer, OB_CAMERA, NULL); Camera *camera = (Camera *)object_camera->data; camera->type = CAM_ORTHO; @@ -577,7 +576,7 @@ void BlenderStrokeRenderer::GenerateStrokeMesh(StrokeGroup *group, bool hasTex) { #if 0 Object *object_mesh = BKE_object_add( - freestyle_bmain, freestyle_scene, (ViewLayer *)freestyle_scene->view_layers.first, OB_MESH); + freestyle_bmain, (ViewLayer *)freestyle_scene->view_layers.first, OB_MESH); DEG_relations_tag_update(freestyle_bmain); #else Object *object_mesh = NewMesh(); -- cgit v1.2.3