From d92a9a5472a03636ab90e5f21518b57eafed31b0 Mon Sep 17 00:00:00 2001 From: Sergey Sharybin Date: Thu, 18 May 2017 15:23:59 +0200 Subject: Use the correct depsgraph for freestyle Freestyle itself is still not working, but that's to be addressed separately. --- .../freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'source/blender/freestyle') diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp index c1e9a50c860..b89ff75e199 100644 --- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp +++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp @@ -948,7 +948,7 @@ Object *BlenderStrokeRenderer::NewMesh() const return ob; } -Render *BlenderStrokeRenderer::RenderScene(Render *re, bool render) +Render *BlenderStrokeRenderer::RenderScene(Render * /*re*/, bool render) { Camera *camera = (Camera *)freestyle_scene->camera->data; if (camera->clipend < _z) @@ -960,7 +960,8 @@ Render *BlenderStrokeRenderer::RenderScene(Render *re, bool render) #endif Render *freestyle_render = RE_NewRender(freestyle_scene->id.name); - freestyle_render->depsgraph = re->depsgraph; + DEG_scene_relations_update(freestyle_bmain, freestyle_scene); + freestyle_render->depsgraph = freestyle_scene->depsgraph; RE_RenderFreestyleStrokes(freestyle_render, freestyle_bmain, freestyle_scene, render && get_stroke_count() > 0); -- cgit v1.2.3